The battle for Eternia is in your hands!
Side with He-Man and his allies or Skeletor and his minions in this new take on the classic Barbarian sword fighting game.
Battle 8 levels against increasingly difficult foes or play against a friend.
You have the power!
This Pico-8 cart is bursting with the Power of Grayskull, featuring:
- 16 Characters
- 16 combat moves
- 4 stages
- 8 difficulty levels
- 3 game modes
- A kickass soundtrack
How to play:
Arcade mode is a battle against enemies of increasing difficulty to regain control of Eternia
P1 vs CPU is a 1 round fight with customizable difficulties, characters and stage
P1 vs P2 allows you to fight a friend with your favorite characters
While selecting your character in vs modes, use up and down to select stage and difficulty.
Player1: Pad 1 \ arrow keys + Z/N ([O] Button - Attack) + X/M ([X] Button - Defense)
Player2: Pad 2 \ E S D F + W/Left Shift ([O] Button - Attack)+ Q/A ([X] Button - Defense)
UP -Jump, RIGHT - move forward, DOWN – crouch, LEFT - move backward,
ATTACK - Body Chop, RIGHT+ATTACK - Neck Chop, UP + ATTACK - Overhead Chop, LEFT + ATTACK - Sword spin, DOWN + ATTACK - Leg Chop,
DEFENSE - Protect Body, UP + DEFENSE - Protect Head, RIGHT+ DEFENSE - Headbutt, DOWN + DEFENSE – Leg chop,
ATTACK + DEFENSE - Flying Neck Chop
Original artworks and idea: John Henderson
Programming and gfx: Andrea Baldiraghi
Masters of the Universe and all related characters TM by Mattel Inc.
Barbarian TM by Palace Software Ltd. 1987
John Henderson - for granting me permission to develop this version of his original idea
FL - for his barbarian archive and source codes: http://barbarian.1987.free.fr
Frederic Souchu - for finding and sharing it
JadeLombax - for his triangle drawing functions
Zep - for pico-8 https://www.lexaloffle.com/pico-8.php
And all pico-8 users for their support and contributions on this game
and on Mortal Cards
Started on may 29 with the first teaser
35% of the time on picodraw for backgrounds
July 9 – complete graphics foundation and picodraw
Aug – 18 game code completed
Aug 23 - Added Music and released online
About three months, working around three hours per day 5 days a week when possible.